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The Sonification Handbook. 2011
Inhalt
Introduction
Auditory Display and Sonification
The Potential of Sonification and Auditory Display
Structure of the book
How to Read
Fundamentals of Sonification, Sound and Perception
Theory of Sonification
Chapter Overview
Sonification and Auditory Displays
Towards a Taxonomy of Auditory Display & Sonification
Data Properties and Task Dependency
Representation and Mappings
Limiting Factors for Sonification: Aesthetics, Individual Differences, and Training
Conclusions: Toward a Cohesive Theoretical Account of Sonification
Psychoacoustics
Introduction
The transduction of mechanical sound energy into biological signals in the auditory nervous system
The perception of loudness
The perception of pitch
The perception of temporal variation
Grouping spectral components into auditory objects and streams
The perception of space
Summary
Further reading
Perception, Cognition and Action in Auditory Displays
Introduction
Perceiving Auditory Dimensions
Auditory-Visual Interaction
Auditory Space and Virtual Environments
Space as a Dimension for Data Representation
Rhythm and Time as Dimensions for Auditory Display
Auditory Scene Analysis
Auditory Cognition
Summary
Sonic Interaction Design
Introduction
A psychological perspective on sonic interaction
Product sound design
Interactive art and music
Sonification and Sonic Interaction Design
Open challenges in SID
Evaluation of Auditory Display
Chapter Overview
General Experimental Procedures
Data Collection Methods for Evaluating Perceptual Qualities and Relationships among Auditory Stimuli
Analysis of Data Obtained from Identification, Attribute Rating, Discrimination, and Dissimilarity Rating Tasks
Using ``Distance'' Data Obtained by Dissimilarity Ratings, Sorting, and Other Tasks
Usability Testing Issues and Active Use Experimental Procedures
Conclusion
Sonification Design and Aesthetics
Background
Design
Aesthetics: sensuous perception
Towards an aesthetic of sonification
Where do we go from here?
Sonification Technology
Statistical Sonification for Exploratory Data Analysis
Introduction
Datasets and Data Analysis Methods
Sonifications of Iris Dataset
Discussion
Conclusion and Caveat
Sound Synthesis for Auditory Display
Introduction and Chapter Overview
Parametric vs. Non-Parametric Models
Digital Audio: The Basics of PCM
Fourier (Sinusoidal) ``Synthesis''
Modal (Damped Sinusoidal) Synthesis
Subtractive (Source-Filter) synthesis
Time Domain Formant Synthesis
Waveshaping and FM Synthesis
Granular and PhISEM Synthesis
Physical Modeling Synthesis
Non-Linear Physical Models
Synthesis for Auditory Display, Conclusion
Laboratory Methods for Experimental Sonification
Programming as an interface between theory and laboratory practice
Overview of languages and systems
SuperCollider: Building blocks for a sonification laboratory
Example laboratory workflows and guidelines for working on sonification designs
Coda: back to the drawing board
Interactive Sonification
Chapter Overview
What is Interactive Sonification?
Principles of Human Interaction
Musical instruments -- a 100,000 year case study
A brief History of Human Computer Interaction
Interacting with Sonification
Guidelines & Research Agenda for Interactive Sonification
Conclusions
Sonification Techniques
Audification
Introduction
Brief Historical Overview (before ICAD, 1800-1991)
Methods of Audification
Audification now (1992-today)
Conclusion: What audification should be used for
Towards Better Audification Tools
Auditory Icons
Auditory icons and the ecological approach
Auditory icons and events
Applications using auditory icons
Designing auditory icons
Conclusion
Earcons
Introduction
Initial Earcon Research
Creating Earcons
Earcons and Auditory Icons
Using Earcons
Future Directions
Conclusions
Parameter Mapping Sonification
Introduction
Data Features
Connecting Data and Sound
Mapping Topology
Signal and Sound
Listening, Thinking, Tuning
Integrating Perception in PMSon
Auditory graphs
Vowel / Formant based PMSon
Features of PMSon
Design Challenges of PMSon
Synthesis and signal processing methods used in PMSon
Artistic applications of PMSon
Conclusion
Model-Based Sonification
Introduction
Definition of Model-Based Sonification
Sonification Models
MBS Use and Design Guidelines
Interaction in Model-Based Sonification
Applications
Discussion
Conclusion
Applications
Auditory Display in Assistive Technology
Introduction
The Power of Sound
Visually Disabled People
Computer Access
Electronic Travel Aids
Other Systems
Discussion
Conclusion
Sonification for Process Monitoring
Types of monitoring --- basic categories
Modes of Listening
Environmental awareness (workspaces and living spaces)
Monitoring program execution
Monitoring interface tasks
Potential pitfalls
The road ahead
Intelligent auditory alarms
Introduction
The concept of auditory alarms
Problems linked to non-speech auditory alarm design
Acoustic properties of non-speech sound alarms
A cognitive approach to the problem
Spatialization of alarms
Contribution of learning
Ergonomic approach to the problem
Intelligent alarm systems
Conclusion
Navigation of Data
Navigation Control Loop
Wayfinding
Methods For Navigating Through Data
Using Auditory Displays For Navigation Of Data
Considerations for the Design of Auditory Displays for the Navigation of Data
Aiding Movement with Sonification in ``Exercise, Play and Sport''
Multidisciplinary Applications of Sonification in the Field of ``Exercise, Play and Sport''
Use of Sound for Physiotherapy Analysis and Feedback
Interaction with Sound in auditory computer games
Sonification-based Sport games and Performance Tests in Adapted Physical Activity
Enhancing Motor Control and Learning by Additional Movement Sonification
Concluding Remarks
Index