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Metka, Benjamin: Robust Visual Self-localization and Navigation in Outdoor Environments Using Slow Feature Analysis. 2019
Inhalt
Introduction
Contributions and Outline
Publications in the Context of this Thesis
Localization, Mapping and Navigation
Localization and Mapping
Long-term Robustness
Navigation
Unsupervised Learning of Spatial Representations
Principle of Slowness Learning
Slow Feature Analysis
Model for the Formation of Place and Head-Direction Cells
Model Architecture and Training
Orientation Invariance
Network Architecture and Training
Analysis of the Learned Representations
Data Recording and Ground Truth Acquisition
Data Generation in the Simulator
Data Generation in the Real World
Ground Truth Acquisition
Data Recording
Self-localization
Validation of the Approach
Localization in a Simulated Environment
Results
Localization in a Real World Environment
Results
The Impact of the Window Size
Discussion
Comparison to Visual Simultaneous Localization and Mapping Methods
Image Acquisition and Preprocessing
Experiments in an Indoor Environment
Experiment I
Results
Experiment II
Results
Experiments in an Outdoor Environment
Results
Discussion
Odometry Integration
Unsupervised Metric Learning
Experiments
Simulator Experiment
Results
Real World Experiment
Results
Fusion of SFA Estimates and Odometry in a Probabilistic Filter
Real World Experiment
Results
Discussion
Landmark Based SFA-localization
Experiments
Localization With a Single Landmark
Results
Localization With Two Landmarks
Results
Localization With Two Landmarks and Occlusions
Results
Discussion
Conclusion
Robust Environmental Representations
Robustness of Local Visual Features
Evaluation of the Long-term Robustness
Long-term Robustness Prediction
Robustness Prediction of Visual Features
Data Set
Training Data Generation
Training Process
Experiments
Results
Discussion
Learning Robust Representations with SFA
Learning Short-term Invariant Representations
Loop Closure Detection
Training Using Feedback
Experiments
Experimental Setup
Localization in a Static Environment
Results
Localization with Changing Light
Results
Localization with a Dynamic Object
Results
Localization Using Feedback from BoW Loop Closures
Results
Discussion
Learning Long-term Invariant Representations
Simulator Experiment
Results
Real World Experiment
Results
Discussion
Conclusion
Navigation Using Slow Feature Gradients
Navigation with Slow Feature Gradients
Implementation
Experiments
Navigation in an Open Field Scenario
Results
Navigation with an Obstacle
Results
Discussion
Future Perspectives for Navigation in Slow Feature Space
Navigation with Weighted Slow Feature Representations
Weighting the Slow Feature Representations
Navigation Experiments with Weighted Slow Feature Representations
Results
Discussion
Implicit Optimization of Traveling Time
Experiments
Results
Discussion
Conclusion
Summary and Conclusion
Bibliography