TY - GEN AB - In this paper we analyze the dynamics of an R&D differential game allowing for technological spillovers and sigmoid learning functions of multiproduct oligopolies. We demonstrate how the presence of learning together with spillovers may generate a rich set of outcomes, varying from constant leadership to catching-up and falling behind as well as from technology lock-in to a situation with a large number of high quality products. These types of outcomes are qualitatively different both from the single firm dynamics with learning and from the duopoly case with spillovers and without learning. DA - 2017 DO - 10.4119/unibi/2915610 KW - endogenous market structure KW - learning by doing KW - technological spillovers KW - heterogeneous innovations KW - differential games LA - eng PY - 2017 SN - 2196-2723 SP - 41- TI - Catching-up and falling behind: Effects of learning in an R&D differential game with spillovers UR - https://nbn-resolving.org/urn:nbn:de:0070-pub-29156108 Y2 - 2024-11-22T00:36:46 ER -