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Netramai, Chayakorn: Using mobile multi-camera unit for real-time 3D motion estimation and map building of indoor environment. 2011
Inhalt
Acknowledgements
Zusammenfassung
Abstract
Table of Contents
List of Figures
List of Tables
List of Symbols and Acronyms
1 Introduction
1.1 Overview
1.2 Goals
1.3 Contributions
1.4 Content of the Thesis
2 3D Visual Sensors
2.1 Introduction
2.2 3D Visual Sensors
2.3 Single-Beam Laser Range Finder
2.3.1 Working Principle
2.3.2 Implementations and Applications
2.4 PMD Camera
2.4.1 Working Principle
2.4.2 Implementations and Applications
2.5 Stereo Camera
2.5.1 Working Principle
2.5.2 Implementations and Applications
2.6 Comparison of 3D Visual Sensors
2.7 Selection of the 3D Visual Sensor for the Multi-Camera Unit
2.8 Conclusion
3 The Multi-Camera Unit
3.1 Introduction
3.2 The Multi-Camera Unit
3.3 Hardware Description
3.3.1 The Stereo Camera
3.3.2 The Host Computer
3.4 Software Description
3.4.1 SVS Software Library
3.4.2 Auxiliary Functions
3.4.3 MCU System Graphic User Interface
3.5 Elimination of Motion Ambiguity using Multi-Camera Systems
3.5.1 Rotational Ambiguity
3.5.2 Translational Ambiguity
3.6 Multi-Camera Hardware Simulation
3.7 Multi-Camera Hardware Calibration
3.7.1 Calibration of the Internal Parameters
3.7.2 Calibration of the External Parameters
3.8 Conclusion
4 Real-time 3D Motion Estimation using MCU
4.1 Introduction
4.2 Feature Detection
4.2.1 Pre-processing of the Input Image
4.2.2 Corner Detection using a Corner Response Function
4.3 Feature Matching
4.3.1 Checking the Feature Point Displacement
4.3.2 Feature Matching using Normalized Cross Correlation
4.3.3 Outlier Detection
4.4 3D Motion Detection using 2D Features
4.5 Six Degree of Freedom Motion Estimation
4.5.1 Initialization of Motion Parameters using the * RANSAC Algorithm
4.5.2 Estimation of Motion Parameters using the * ICP Algorithm
4.6 Conclusion
5 Real-time 3D Map Building using the MCU
5.1 Introduction
5.2 Real-time 3D Map Building using a Probabilistic Approach
5.3 FastSLAM
5.3.1 Overview
5.3.2 The FastSLAM Algorithm
5.4 MCU System Equations
5.5 FastSLAM Implementation
5.6 Simulation of the FastSLAM System
5.7 Real-time 3D Photorealistic Map Building using 3D Images
5.7.1 MCU Log File
5.7.2 Map Tiles
5.7.3 3D Map Rendering Software
5.8 Conclusion
6 Experiments and Results
6.1 Introduction
6.2 Experiment Setup
6.2.1 Assumptions
6.2.2 The Test Environment
6.2.3 The Measurement Tool
6.2.4 The Test Procedures
6.3 Experiment I: 3D Motion Estimation
6.3.1 Small Rotation
6.3.2 Small Translation
6.3.3 Large Rotation
6.3.4 Large Translation
6.3.5 The 2-shape Trajectory
6.3.6 Additional Trajectories
6.4 Experiment II: 3D Photorealistic Map Building
6.4.1 A 3D photorealistic map from the 2-shape trajectory.
6.4.2 A 3D photorealistic map from the 90 degrees rotation.
6.4.3 A 3D photorealistic map from the trapezoidal trajectory.
6.5 Conclusion
7 Conclusions
Appendices
A Hardware Drawing
A.1 Mechanical Drawing of the STH-MDCS Stereo Camera
A.2 Mechanical Drawing of the Multi-Camera Unit
B Error Characteristics of the Stereo Camera
References