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Pflanzl, Nicolas: Gamification for Business Process Modeling. 2018
Inhalt
titelei_wwu-schriften_pflanzl
diss_pflanzl_2018-02-22
Introduction
Motivation
Research Question
Research Design
Thesis Structure
Foundations
Business Process Management
Business Processes
Business Process Models
Business Process Modeling
Business Process Management
Business Process Graphs
Business Process Model Quality
Quality Metrics
Quality Frameworks
Quality Guidelines
Business Process Model Quality Metrics
Planar Variables
Retinal Variables
Complexity
Textual Contents
Semantics
Gamification
Basics
Examples
Practice
Academia
Related Concepts
Game Design Elements
Game Interface Design Patterns
Game Design Patterns and Mechanics
Game Design Principles and Heuristics
Game Models
Game Design Methods
Theoretical Foundations
Intrinsic and Extrinsic Motivation
Self-Determination Theory
Flow Theory
Goal-Setting Theory
Self-Efficacy Theory
Technology Acceptance
Criticism
Gamification for Business Process Modeling
Problem Specification
Social Business Process Management
Challenges of Social BPM
Ensuring Model Quality
Motivating Participation
Educating and Training Participants
Gamification Potentials
Improving Model Quality
Increasing Motivation to Model
Improving Training and Education
Related Work
Outlook
Context Description
Stakeholders
Horus Method
Horus Business Modeler
Design
Gamification Concept
Tasks
Rewards
Players
Competition
Interaction
Resources
Concept Lenses
Quality Lens
Motivation Lens
Training Lens
Implementation
Horus Foundations
Gamification Foundations
Event Tracking
Measures
Quality Framework
Gamification Features
Status
Profile
Points
Badges
Leaderboard
Introduction Page
Evaluation
Statistical Methods
Field Experiment
Description
Data and Measurement
Reliability and Validity
Model Quality Results
System Use Results
User Experience Results
Laboratory Experiment
Description
Data and Measurement
Validity and Reliability
Results
Discussion
Summary of Results
Limitations
Threats to Validity
Closing Remarks
Conclusions
Summary
Implications
Outlook
Appendix
Concept Details
Badge Completion Logic
Badge Purposes
Quality Metric Bounds
Implementation Details
Tracked Events
Computed Measures
Measure Example
Quality Metric Example
Field Experiment Details
Task Description
Soft Goals
System Use
Measurement Instrument
Laboratory Experiment Details
Task Description
Measurement Instrument
Bibliography
List of Web Pages
List of Abbreviations
Ludography